Suns Moons Elemental Cards

This is where users like you can create and post guides of any type.
Builds, newbie guides, and anything else that teaches or informs people goes here.

Suns Moons Elemental Cards

Postby RideTooHell » Wed May 30, 2018 6:07 pm

Spawn a Vagrant - create the first class you would like to navigate around flaris -> go north _
-> level 20 enter the MARS MINE ---_> first spawn of fefern monsters drop quite plenty of

SUNSTONE (upgrade +1-+2-+3 chance of loss = zero)
MOONSTONE (upgrade COLLECTOR +5 or try to PIERCE with a scroll of GPROTECTION from IS [npc] also selling some scrolls more)

water,fire,wind,earth,electric (+1-20 upgrade possible uptothe+3 on SUIT or WEAPONs can be used for DMG reduce from PVE regular mob-__-
or increase AUTO ATTACK also known as melee 1v1DMG and also to influence GLOW or Magician Skills)

pet,party,partner or pk channel - last one not recommended the same strongnessicities.
Kill on sight.
User avatar
Level 5: Mushpang
Progress to next level:
Posts: 14
Joined: Thu May 24, 2018 1:25 pm

Re: Suns Moons Elemental Cards

Postby franksmith1 » Fri Sep 13, 2019 2:03 am

El Maya hypnosis practice, trancesessions, mental training, Duesseldorf hypnose düsseldorf and hypnose therapeut düsseldorf
Level 1: Small Aibatt
Progress to next level:
Posts: 1
Joined: Fri Sep 13, 2019 2:00 am
Location: germany

Return to User-Created Guides

Who is online

Users browsing this forum: No registered users and 1 guest